Final Cut Pro includes an intuitive, comprehensive set of tools for closed captioning in a variety of formats, without the need for expensive third-party software or services. You can create, view, and edit captions within Final Cut Pro, and deliver them as part of your video or as a separate file.
- Free download RealGuitar RealGuitar for Mac OS X. RealGuitar is a sample-based virtual instrument with an innovative approach to guitar sound modeling and guitar part performing on keyboard.
- What is NINJAM? NINJAM is open source (GPL) software to allow people to make real music together via the Internet. Every participant can hear every other participant. Each user can also tweak their personal mix to his or her liking. NINJAM is cross-platform, with clients available for Mac OS X, Linux, and Windows.
The guitar controllers bundled with Guitar Hero releases (from left to right): Gibson SGs for Guitar Hero & Guitar Hero II (PlayStation 2) and Gibson X-Plorer for Guitar Hero II (Xbox 360) and Guitar Hero III: Legends of Rock (PC)
A guitar controller is a video gamecontroller designed to simulate the playing of the guitar, a stringmusical instrument. Guitar controllers are often used for music games such as UmJammer Lammy: NOW!, GuitarFreaks, Guitar Hero, and the Rock Band series. The controllers are played by holding down a colored fret button that matches a colored, on-screen note, while pressing the strum bar as the note passes through the target. The controllers also feature a whammy bar, which is used to bend notes and collect each game's equivalent of bonus energy. Different games and models of controllers have introduced additional features, such as effects switches, additional fret buttons, and fret touch pads. The fret buttons are colored usually in the order of (from lowest to highest pitch) green, red, yellow, blue, and orange.
The guitar design for Guitar Hero Live does not use the five colored frets, instead using two rows (one black and one white) with three buttons each.[1]
Implementation as game controllers[edit]
A guitar controller is almost always an adaption of existing controller technologies for a given console—all features of the guitar are implemented using features found on a standard game controller. Generally speaking, the following apply:
- Fret Buttons are implemented as the standard action buttons on the controller- for example, the buttons on a guitar controller for the Xbox 360 map to the face buttons and left shoulder buttons on the standard Xbox 360 controller.
- The whammy bar is implemented as an axis, used for menu navigation.
- The meta buttons (start, select, back) map directly to their standard controller counterparts. A guitar controller for a Wii music game would conveniently have the meta buttons supplied by the Wii Remote itself, which is inserted into a conveniently shaped cavity in the controller.
Other, vendor-specific features can be implemented using standard controls, or combinations of them- for example, the solo bar on a Rock band guitar controller is implemented using the same controller buttons as the main fret buttons, plus an additional modifier key, whereas the Slide Bar from recent versions of Guitar Hero is simply another axis.
The 'tilt' function is also usually mapped to an axis.
Variations[edit]
Guitar Hero controller that comes with the game. The guitar resembles a Gibson SG
Guitar Hero (PlayStation 2)[edit]
The HarmonixGuitar Hero Guitar Controller was a 3/4 scale replica of a Gibson SG. The controller has 5 buttons under the turning pegs, on the neck of the guitar. These buttons are as follows: green, red, yellow, blue, and orange. Then, at the bottom of the guitar are as follows: Start, Select, Back button, a Whammy Bar, and a Strum bar.[2]
The guitar controllers bundled with Guitar Hero II. On the left is a cherry red Gibson SG, which comes with the PlayStation 2 version. On the right is a Gibson X-Plorer, which comes with the Xbox 360 version.
Guitar Hero II (PlayStation 2 & Xbox 360)[edit]
The Harmonix Guitar Hero 2 Guitar Controller has two different variations. The first being for the PlayStation 2 which has the same layout as the previous model, but the guitar's design is different. This guitar was based off a red Gibson SG.[3]
Guitar Hero II was also released for Xbox 360 and had a separate design and layout. The design of the guitar resembles a Gibson X-Plorer with a layout of the head having the default 5 fret buttons, a Strum bar, and a Whammy Bar, but now a button with the Xbox 360 Guide with 4 lights surrounding it (which represents which player your controller is), a D-Pad, a Back button, and a Start button.[4]
The guitar controllers bundled with Guitar Hero III: Legends of Rock; black Kramer Baretta Special(PS2), White Gibson Les Paul (Wii), Black Gibson Les Paul (PS3), White Gibson X-Plorer (Windows/Mac OS X), and Black Gibson Les Paul (Xbox 360)
Guitar Hero III: Legends of Rock (PlayStation 2 and 3, Wii, Xbox 360, Microsoft Windows, & Mac OS X)[edit]
Guitar Hero III had 3 different types of guitars. 1 of them having 3 color designs. The first guitar was for the PlayStation 2. It resembled Gibson's Kramer model and had the same layout as its predecessor.
The guitar for Windows and Mac OS X was the same guitar that came with the Xbox 360's version of Guitar Hero II.[5]
The PlayStation 3, Xbox 360, and Wii all had the same design, that resembled a Gibson Les Paul. The difference between the three was the color. The Wii came with a white body and a black head. The Wii's controller, unlike the other models, had a cut out for the Wii remote and would use the remote as it's D-Pad, Start, Back, and Guide button.[6] Although it still had a start and back button built into it. The Xbox 360's controller had the same layout as its predecessor, but the design was a black Gibson Les Paul.[7] The PlayStation 3's controller had the same layout as the Xbox 360, but it was a slightly lighter black.[8]
Guitar Hero World Tour controller that is bundled with the PlayStation 3
Guitar Hero World Tour (PlayStation 2 and 3, Wii, Xbox 360, Microsoft Windows, & Mac OS X)[edit]
The Guitar for Guitar Hero World Tour was a new design that was the same across all consoles, expect Wii which had a cut out for the Wii Remote. The new guitar though had some new features and improvements. First off, the guitar was 25% larger, making it closer to the size of a real guitar. Secondly, the guitar now has a longer whammy bar and a new Star Power button. Third, under the standard fret buttons, a touchpad was implemented under the fret buttons letting players execute notes via tapping or also known as tap strumming. Connectivity issues were resolved. The design of the guitar was an original design created by the developers of Guitar Hero, but they took ideas from the Fender Stratocaster.[9]
Guitar Hero 5 (PlayStation 2 and 3, Wii, & Xbox 360)[edit]
The Guitar for Guitar Hero 5 was an adaptation of the Guitar Hero World Tour Guitar. The only changes to this one was a rubberized strum bar, the nuts on the head of the guitar were replaced with chrome instead of the plastic design, and the “Solo section” of the neck had a different mold and was converted from its analog design to digital.[10]
PS3 version of the Guitar Hero: Warriors of Rock controller
Guitar Hero: Warriors of Rock (Xbox 360, PlayStation 3, & Wii)[edit]
The guitar for Guitar Hero: Warriors of Rock was developed by Neversoft, the developers of Guitar Hero: Warriors of Rock. It was a huge redesign for the series as it looked like an ax rather than the classic design of electric guitars. The “Solo section” on the guitar was removed. The d-pad and guide button were merged into one.[11]
Rock Band controller
Rock Band (Xbox 360, PlayStation 2 and 3, & Wii)[edit]
The guitar for Rock Band is used for the lead guitar and bass gameplay. The guitar resembles a Fender Stratocaster It is similar to the guitars from Guitar Hero as it pertains fret on the neck, a strum bar, and a whammy bar. Unlike its adversary, Guitar Hero, there were fret buttons at the bottom of the neck for tapping (A technique where a string is fretted and set into vibration as part of a single motion).
Rock Band 2 (Xbox 360, PlayStation 2 and 3, & Wii)[edit]
The guitar for Rock Band 2 is nearly identical to its predecessor except for the fact that the coloring of the new guitar had a sunburst paint job. Minor improvements to the fret buttons (which made them quieter) and durability improvements to the strum bar. The Rock Band 2 guitar is backward compatible with Rock Band.
Pro guitar controller for Rock Band 3
Rock Band 3 (Xbox 360, PlayStation 3, Wii, & Nintendo DS)[edit]
Rock Band 3 was the beginning of merging professional instruments and the classic guitar design for rhythm games. Harmonix developed a pro-styled guitar, a guitar bass, and Premium/Limited Edition replica 5-button fret guitars. As well as an improved version of their Stratocaster guitar.
The Pro-style guitar came in two different colors, black and red, and resembled a Fender Mustang. Instead of the original 5 fret button and strum bar setup that the previous models had. The Pro-style guitar would have 6 rows and 17 different frets, totaling in 102 buttons, and a string box, which had 6 stainless steel strings. The player would have to play this guitar as if it was a real one, requiring them to press a button and strum the correct string at the same time.[12]
The bass guitar which was designed like a normal bass guitar, with a legacy design of having 5 fret buttons and a strum bar, had 2 strum bars since many bass guitar players would play with two fingers when they strum. Also, there is no whammy bar since bass players don't use a whammy. The bass guitar would also be offered in 3 different colors. Those being a seafoam green, candy apple red, and white.
The Premium/Limited Edition guitars would still resemble a Fender Stratocaster, but would not be a scale replica of it with a Wooden design and the original design as well. The guitars also got a durability improvement to the fret buttons and strum bar.
Rock Band 4 (Xbox One, PlayStation 4)[edit]
As stated by Harmonix, they did not want to “reinvent the wheel”.[13] The guitar for Rock Band 4 would still be the same original Fender Stratocaster design, but with improvements to the fret buttons and strum bar.
In 2016, Harmonix switched their hardware developers and since Harmonix was coming out with a new DLC for Rock Band 4, rivals, they made a new guitar controller. This one would resemble a Fender Jaguar. It also featured an optional rechargeable battery pack as well as a charging stand.
Gretsch Duo Jet guitar controller for The Beatles: Rock Band
The Beatles: Rock Band (Xbox 360, PlayStation 3, Wii)[edit]
The Beatles: Rock Band would have the same layout as the guitar from Rock Band 2, but the design is different. Harmonix had developed three different guitars. Each console had the guitars. One of the guitars would resemble a Rickenbacker 325. Another would resemble a Gretsch Duo Jet. The last one would resemble a Höfner Bass.[14]
Use as a musical instrument[edit]
Numerous attempts have been made to adapt Guitar Controllers for use as legitimate musical instruments. These attempts range from simple solutions that output a single note or sound for each button on the controller, to more complicated applications, such as MIDItar Hero and Armchair Guitarist that attempt to fully adapt the controller to use as an instrument, with a wide range of notes and playing styles.
Use as a controller for other games[edit]
Guitar controllers are not just used for playing Guitar Hero and Rock Band. Video game streamer, Benjamin 'Bearzly' Gwin, used a Rock Band guitar to complete Dark Souls. Gwin stated on his Reddit Post 'This was done on PC using x360ce to remap the guitar controller' and a picture was posted of how he converted his controls.[15] Hercules virtual dj software, free download.
References[edit]
- ^https://www.engadget.com/2015/04/14/guitar-hero-live-hands-on/
- ^'Amazon.com: Guitar Hero (Bundle with Guitar)'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Guitar Hero II:Game & Guitar Controller Bundle: PlayStation 2'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Guitar Hero 2 Bundle with Guitar -Xbox 360'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Guitar Hero III: Legends of Rock Bundle With Guitar - PC/Mac'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Guitar Hero III: Legends of Rock Bundle: Nintendo Wii'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Guitar Hero III: Legends of Rock Wireless Bundle - Xbox 360'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Guitar Hero III: Legends of Rock Wireless Bundle: PlayStation 3'. www.amazon.com. Retrieved 2019-03-25.
- ^'Amazon.com: Xbox 360 Guitar Hero World Tour - Stand Alone Guitar'. www.amazon.com. Retrieved 2019-03-25.
- ^'Fake Plastic Musical Instrument Mod – Fake Plastic Rock'. Retrieved 2019-03-25.
- ^Wilson, Mark. 'The New Guitars of Guitar Hero'. Gizmodo. Retrieved 2019-03-25.
- ^''Rock Band 3': What's new, what's notable - USATODAY.com'. usatoday30.usatoday.com. Retrieved 2019-03-25.
- ^Kuchera, Ben (2015-03-05). 'Rock Band 4 is coming, and Harmonix is bringing it back to basics'. Polygon. Retrieved 2019-03-25.
- ^'Rock Band: New Rickenbacker and Gretsch guitars unveiled'. Destructoid. Retrieved 2019-03-25.
- ^'r/darksouls - I completed Dark Souls using only a guitar controller! Here is the O+S fight plus some more info'. reddit.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Guitar_controller&oldid=949305613'
Work at a faster clip.
With its modern Metal engine, Final Cut Pro allows you to edit more complex projects and work with larger frame sizes, higher frame rates, and more effects — all at blazing speeds. And it’s built to harness the extreme power of the new Mac Pro for next-level performance.
Accelerated performance with Metal
Metal dramatically accelerates graphics tasks like rendering, real-time effects, and exporting. Video editors on 15-inch MacBook Pro will benefit from render performance that is up to 20% faster while editors using iMac Pro will see gains of up to 35%.1 And when you’re working on a system with an eGPU attached, you can select which GPU to use — internal or external — for peak performance.
Optimized for the all-new Mac Pro
For the ultimate editing experience, run Final Cut Pro on the world’s fastest Mac, the new Mac Pro. Final Cut Pro takes advantage of all the GPUs in Mac Pro and uses multithreading to spread tasks across up to 28 cores. And when equipped with the optional Afterburner card, Mac Pro delivers the fastest ProRes and ProRes RAW performance ever with dynamic distribution of decoding across Afterburner and multicore CPU. So you can do things like edit video, create motion graphics, and color grade in groundbreaking 8K resolution. All at maximum velocity.
The tools you need. From start to finishing.
With innovative features and an intuitive design, Final Cut Pro accelerates post-production. So editors can create and deliver at the speed of thought.
The Magnetic Timeline allows you to easily experiment with story ideas by moving and trimming clips without collisions or sync problems. Use Compound Clips to bundle separate video and audio clips into a single movable package, create Auditions to try out multiple takes in the timeline, and use Synchronized Clips to align video with second-source audio automatically. Color coding makes it easy to identify different types of content, with the ability to customize the look of your timeline while you edit.
Final Cut Pro offers the most advanced organizing tools of any professional video editing application. Easily tag entire clips or clip ranges with metadata for searching, and create Smart Collections that automatically collect content according to a set of custom criteria. Skimming lets you efficiently browse hours of material in a more visual way, so you can identify what you want in seconds.
Create 2D and 3D titles right in Final Cut Pro, apply and modify filters, and use the built-in chroma key for high-quality green- and blue-screen effects. Expand on the built-in effects with thousands of third-party tools and templates. And for even more control, use Motion to create stunning titles, transitions, generators, and effects you can access from Final Cut Pro.
Final Cut Pro lets you edit multichannel audio using built-in tools for removing background noise and optimizing levels. Adjust multichannel audio files in the timeline or open the inspector for more information and options. Choose from dozens of bundled plug-ins for audio compression, EQ, and more — or send to a professional audio application like Logic Pro X for advanced audio mixing.
Quickly encode video using the power of multicore CPUs and high-performance GPUs. Take advantage of presets to deliver ultra-high-quality masters or files optimized for iPhone, iPad, Apple TV, and websites like YouTube and Vimeo. And batch exporting makes it fast to deliver multiple files or projects in multiple formats. You can also use Compressor to create custom export settings that appear right in Final Cut Pro.
Multicam
The industry’s most advanced multicam editing lets you automatically sync up to 64 angles of video with different formats, frame sizes, and frame rates. View up to 16 angles at once in the Angle Viewer. And open the Angle Editor timeline to move, sync, trim, add effects, or color grade individual clips.
Video noise reduction
Improve the look of archival and low-light images with powerful noise reduction tools that reduce or eliminate grain and video noise. Simple controls let you quickly adjust intensity, and it’s easy to change processing order by dragging the effect in the inspector. Izotope rx advanced audio editor.
Motion and Compressor
Create stunning effects and sweeping graphics with Motion, including studio-quality 2D and 3D titles you can open and adjust in Final Cut Pro. https://partsheavenly295.weebly.com/virtual-dj-effects-zip-download.html. Use Compressor to create custom export settings and streamline delivery of your movie to the iTunes Store. And because Final Cut Pro, Motion, and Compressor all share the same Metal architecture, you’ll experience blazing performance and consistent rendering across applications.
Compressor
Advanced color grading.
Every pixel closer to perfection.
Professional color grading tools are built into Final Cut Pro, including a dedicated color inspector with color wheels, color curves, hue/saturation curves, and keyframes to adjust corrections over time. You can work with High Dynamic Range footage on recent Mac systems that display an extended range of brightness. Or connect the all-new Pro Display XDR for the ultimate HDR experience.
Unique color wheels improve on traditional controls by combining hue, saturation, and brightness into a single, simple interface.
Color and luminance curves allow ultrafine level adjustments with multiple control points to target specific color and brightness ranges.
Sample a color with an eyedropper and change just the hue, saturation, or luminance of a specific color within the image.
Work closer to reality than ever before with HDR video. Import, edit, grade, and deliver incredibly lifelike images with Final Cut Pro. High-resolution scopes reflect HDR brightness levels as you edit, and tone mapping lets you easily convert HDR to Standard Dynamic Range output for broadcast. You can view beautiful HDR content on a wide range of Mac computers that use the reserve brightness of the display to show an extended range of light levels.
HDR on Pro Display XDR
View High Dynamic Range video the way it was meant to be seen. The gorgeous new Pro Display XDR delivers 6K resolution and 1000 nits of sustained brightness for HDR editing, grading, and delivery with Final Cut Pro. And setup couldn’t be simpler — just connect a single Thunderbolt cable from your Mac to Pro Display XDR to use it as an additional display or video monitor.
ProRes RAW. The flexibility of RAW with the performance of ProRes.
Import, edit, and grade pristine video with RAW data straight from your camera sensor. Work with ProRes RAW files and experience all the creative advantages of RAW with the seamless performance of ProRes. And with Mac Pro and the Afterburner card, you can edit in ProRes RAW faster than ever before.
ProRes performance
Remarkably smooth playback and real-time, multistream editing are part of the ProRes RAW package. The format is optimized for macOS and the latest Mac computers, allowing you to render and export faster than with other RAW formats. And if you’re working on Mac Pro, the optional Afterburner card accelerates ProRes RAW performance so you can edit at 8K resolution in real time. Since ProRes RAW files are smaller than standard formats, you can fit more footage on every card.
View the Apple ProRes RAW White PaperRAW flexibility
Work with untouched image data directly from your camera sensor. RAW files provide maximum flexibility for adjusting the look of your video while extending brightness and shadows — an ideal combination for HDR workflows. And ProRes RAW preserves more of the original image data, making it a great format for archiving.
Workflow extensions. Extend the power of Final Cut Pro.
Work directly with powerful third-party applications — without leaving Final Cut Pro.
Use the Frame.io extension to simplify review and approval. Drag and drop clips and timelines, jump between markers, and review comments and annotations in real time from your Frame.io collaborators.
The Shutterstock extension lets you browse stock photos, videos, and music while you edit. Drag and drop watermarked files into the timeline and easily replace them later with licensed, high-resolution versions.
Connect directly to CatDV and KeyFlow Pro media asset management systems so you can browse, mark, and transfer files from within the Final Cut Pro interface.
![Os x download Os x download](/uploads/1/2/6/1/126198646/883463669.png)
Simon Says uses AI to transcribe and translate audio in 100 languages. Drag and drop clips and timelines into the extension to easily create accurate subtitles and captions for your Final Cut Pro project.
360° video. Take your work further. In every direction.
Final Cut Pro includes a complete toolset for importing, editing, and delivering both monoscopic and stereoscopic 360° video.
360° editing
Import and edit 360° equirectangular footage in Final Cut Pro. Open the 360° viewer to see a headset view of your footage, and take advantage of simple tools for changing orientation, straightening the horizon, removing camera rigs, and more.
360° graphics and effects
Easily add 2D and 3D titles to your 360° video and apply blurs, glows, and other 360° effects. Install teamviewer mac. Or create more advanced 360° motion graphics in Motion, then add them directly to your Final Cut Pro project. You can even add 360° video to non-360° projects, using the Tiny Planet effect to create interesting spherical looks and animations.
VR headset playback
Watch your 360° video in real time with a VR headset like the HTC Vive Pro. Choose to mirror the headset view in Final Cut Pro, or turn off mirroring to watch video in the headset while independently controlling a separate view on your monitor.
Closed captions. Open to all.
Final Cut Pro includes an intuitive, comprehensive set of tools for closed captioning in a variety of formats, without the need for expensive third-party software or services. You can create, view, and edit captions within Final Cut Pro, and deliver them as part of your video or as a separate file.
Real Guitar Os X 7
Add an existing caption file to your project and Final Cut Pro automatically connects each caption to the corresponding video or audio clip in your timeline.
Type captions from scratch — in multiple languages and formats — and watch the text play back in real time right in the viewer.
Attach captions to connected audio or video clips in the timeline so they move in sync with your edit. It’s easy to adjust text, color, location, and timing in the captions inspector. And the enhanced Timeline Index lets you quickly search and select captions, or use captions roles to instantly switch between different versions.
Export captions in the industry-standard CEA-608, iTT, or SRT formats. Or burn them directly into your video. When delivering, you can choose to embed caption metadata in your video file or create a separate sidecar file. Captioned videos can be shared directly to YouTube and Vimeo. And you can send your project to Compressor to include captions in a batch or an iTunes Store package.
Step up from iMovie to Final Cut Pro.
iMovie is the easiest way to start making movies. And when you’re ready to ramp up production, it’s effortless to switch to Final Cut Pro from iMovie for iOS or iMovie for Mac. You’ll cut faster and more precisely with advanced editing tools, improve the look of your projects with third-party plug-ins, and easily integrate video recorded with professional cameras from RED, Sony, Canon, and more. You can import your iMovie projects right into Final Cut Pro, so you won’t miss a beat — or a cut — when you upgrade.
Os X 10.12
Third-party tools to make your workflow flow.
Choose from thousands of custom transitions, titles, and motion graphics. Work directly with powerful applications through workflow extensions in Final Cut Pro. And take advantage of other third-party tools for advanced tracking, EDL and AAF interchange, and more.
Five amazing apps.
One powerful collection.
Real Guitar Os X 10
Unleash your creative potential with the Pro Apps Bundle for qualifying college students, teachers, and education institutions. Get all five professional applications for video and music creation at a special price — including Final Cut Pro X, Motion, and Compressor, along with Logic Pro X and MainStage.